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Post by Ingvarr on Jan 30, 2009 12:54:10 GMT -5
Here are our house rules at Orn Gwaith. 1. Take light give hard. That means take everything you feel, unless it is blatantly garb, and swing hard but only as hard as you can while being accurate and safe. This rule ensures that at events you are hitting people hard enough for them to take it while at the same time it shows a great deal of honor on your part. More importantly by taking everything you feel you train yourself to be better at blocking and dodging. 2. Head shots are death for the fighter who swung. 3. Saturdays are garb days if you have garb. 4. No throwing non-projectile weapons, doing so results in permanent death until the next battle no matter how many resurrections are left. 5. No calling your own shots. Leave that up to your target. If they don't take it swing harder. 6. No speed-bats for Loto, sticks leave bruises (jk)
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Mikhail
Infantry
Snikker von Crackersnatcher
Looks good in black
Posts: 89
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Post by Mikhail on Jan 30, 2009 14:06:22 GMT -5
Agreed. To clarify #2: Head shots are death for the person who threw them, not the person who received them, correct?
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Post by Ingvarr on Jan 30, 2009 14:26:12 GMT -5
Correct. Thanks for the clarification Alyosha.
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Post by Haldor on Jan 31, 2009 21:32:58 GMT -5
Not a rule, but something to remember. When arching, call the body part and not "dead". It seems trivial, but it actually bugs a lot of people. And, the archer is technically only allowed to call out where the shot landed. It is then up to the person receiving the hit to take the proper damage.
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Post by Friederich Eberwein on Feb 1, 2009 1:17:30 GMT -5
So it's not exactly the archer who makes the final decision of whether or not the fighter is dead. It's only the archer's privilege to clarify where they saw the shot hit and to expect the fighter to act accordingly. So, therefore, are you saying that, while they can't call "dead", they can call "torso" to mean, for all intents and purposes, the same thing?
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Post by Haldor on Feb 2, 2009 8:40:27 GMT -5
Yes.
It's trivial, like I said. I honestly dislike the way the rule is being interpreted by most of Dagorir, ie that archer gets to call whatever they want and you have to take it. The rules say that archers -may- call shots -for clarity-. Regardless, dagorhir folks get pissy if anyone calls them dead other than a herald. So, get in the habit of saying torso or head, as well as leg arm etc.
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wolfblade
Meat Shield
The offical notice of nothing important
evil with a twist of sainity
Posts: 65
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Post by wolfblade on Feb 14, 2009 12:21:52 GMT -5
also revenge on said archer is a problem like 3 vets introducing a new archer to why acurracy is important and why you dont call bad shots ...like three reds and no were to run
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Post by Haldor on Feb 15, 2009 9:13:14 GMT -5
Not sure I follow.
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Post by Ingvarr on Feb 15, 2009 11:57:21 GMT -5
um...........me either
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wolfblade
Meat Shield
The offical notice of nothing important
evil with a twist of sainity
Posts: 65
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Post by wolfblade on Mar 6, 2009 12:15:50 GMT -5
archers used very lightly in this state make horrible calls on people when they miss completely. this in my experience so far(not much) tends to lead that archer to being targeted if he/she does it too much.
so i guess sometimes head hunting people who break the rules can become a problem.
Also is their leagle suiside in res maches or in limit res maches?
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Post by Haldor on Mar 6, 2009 22:57:47 GMT -5
Ah. Well if people are exhibiting poor play, they will draw extra fire from the other players. That's how it goes.
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Post by wulfsige on Jan 26, 2010 22:23:37 GMT -5
Indeed, Haldor. Indeed. *chuckles at the long-running story in our realm of the mighty Zaron and someone who wasn't taking his hits*
My 2 cents on the whole archery thing is that the call is indeed a call for clarity. It is ultimately up to the person who received (or quite obviously did not receive) the hit to make the final call (unless the herald does so for you, of course).
I tell people in my unit like this --
Rule 1 of archery: don't argue with the archer. It is not worth it and all it will do is get us killed, or other units aggressively angry with us because their archers are saying we cheat.
Rule 2 of archery: if the shot quite blatantly missed, hit your shield, etc. feel free to make a clarity call in return "sorry but that was haft!" or "sorry, shield!" and then fight on. If they want to continue arguing back, let them argue with the heralds, and make sure to take any good shot you do receive so they can see you aren't trying to argue. Field clarity banter between an archer and a fighter should never last more than 2 seconds: their call, and your response (which is usually taking whatever hit they called).
Rule number 3 of archery: if you aren't absolutely freakin' 100% sure that it missed/hafted/hit your shield/etc. defer to rule number 1. Don't argue, just take it.
I've discussed this with quite a few good archers and they ALL agree with me that this IS the proper way to deal with the clarity calls on the field. It's an honor based sport, there's no reason to argue about it, but there's also no reason to take a hit that was obviously not a hit.
Honor works both ways, if they are offended that you occasionally shrug off a bad shot that they think might have been good, they are the poor sportsmen for presuming to always be perfect shots. But yes, an archer should NEVER call someone "dead".
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